Mar 31, 2011, 03:21 AM // 03:21
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#1
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Canada
Guild: Endemic Warfare
Profession: W/
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Ritualist / Warrior - Save Yourself Spammer.
Just for laughs. I've screwed with things like this before though so odd builds are nothing new to me. Go Go Ritualist SY Spammers!
Rt/W (Channeling 12+1+1, Spawning 9+1, Axe 9 or 12+1+1 Channeling, 3+1 Spawning and 12 Axe for more damage)
1. Weapon of Fury (Elite)
2. Cyclone Axe
3. Whirlwind Attack
4. Save Yourselves!
5. Sight Beyond Sight
6. Flurry (Frenzy is usable too)
7. Great Dwarf Armor
8. Unused (Ancestors Rage for fun)
Step 1. Keep up Weapon of Fury (And Great Dwarf Armor because you're a Front Liner)
Step 2. Equip your Zealous Axe (Or Furious if you want) and Use Flurry
Step 3. Spam Cyclone Axe and Whirlwind Attack
Step 4. Spam Save Yourselves! Every 4 Adrenaline.
Step 5. Use Sight Beyond Sight when needed
Step 6. Use whatever else you want when needed, throw in some more Adrenaline based attacks if you want like Dismember or Interrupts. For even more laughs make a Hero run Weapon of Fury, Micro It and then use Earth Shaker. Lolololol.
Last edited by Sir Baddock; Mar 31, 2011 at 03:28 AM // 03:28..
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Mar 31, 2011, 04:19 AM // 04:19
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#2
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Academy Page
Join Date: Oct 2010
Location: Here
Guild: [WMO]
Profession: W/
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Love the idea, have yet to test it because my rit doesnt have great dwarf armor yet. Im also going to try using FGJ in the last slot in hopes it will just make the spam easier, have you tried that yet? thanks for posting this
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Mar 31, 2011, 07:39 AM // 07:39
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#3
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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FGJ! Is missing!
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Mar 31, 2011, 07:58 AM // 07:58
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#4
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Administrator
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Weapon of Fury will grant +47% adrenaline at 14 Channeling. Iirc +adr% is capped at +100% so FGJ won't provide its full benefit. Perhaps try it instead of ARage (I'd estimate that ARage would be more useful).
__________________
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Mar 31, 2011, 09:56 AM // 09:56
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#5
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Marty Silverblade
Weapon of Fury will grant +47% adrenaline at 14 Channeling. Iirc +adr% is capped at +100% so FGJ won't provide its full benefit. Perhaps try it instead of ARage (I'd estimate that ARage would be more useful).
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True, i didnt think of the elites + Adrenaline%,thanks.
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Mar 31, 2011, 09:58 AM // 09:58
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#6
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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OQARUZyOKGEAAAAAAAAAAAA Congradulations, now any class can spam SY!
(Auspicious Parry + Save yourself, or the lazy)
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Mar 31, 2011, 02:16 PM // 14:16
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#7
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Canada
Guild: Endemic Warfare
Profession: W/
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Haha. I was experimenting with this more last night, you don't actually need Great Dwarf Armor, it is a filler PvE skill. You could use any Armor Increasing Skill, I Am Unstoppable could work but really it doesn't matter.
The base is Weapon of Fury + SY!
I was fooling around with my Ritualist and the build that I ended up using was exactly the same in Gear and Attributes but I used a different Skill Build.
OAGjQOisETVbRFKF7gKbxgYFsiA
1. Weapon of Fury
2. Dismember
3. Cyclone Axe
4. Whirlwind Attack
5. Sight Beyond Sight (Or whatever you want, I had Spirit Rift here for a while with 2 other Rit Heroes in my team having Spirit Rift I was balling things up and spiking the hell out of everything).
6. Flurry (Or Frenzy)
7. Save Yourselves!
8. Your Choice, Great Dwarf Armor, I Am Unstoppable, EVAS, Wards, etc.
This works really well with an Earth Shaker Hero due to Weapon of Fury being maintainable on both the ES Hero and yourself. I replace my SoGM with this on my warrior and was playing around with Earth Shaker and it was a lot of fun, I don't think it's worth losing splinter on a Warrior though.
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Mar 31, 2011, 02:36 PM // 14:36
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#8
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Oh come on, at least do this properly. If you want to take SY you might as well do damage.
10+1 Spawning, 9+1+1/2 Channeling, 10 Axe Mastery, 8 Tactics
Cyclone Axe, Whirlwind Attack, Penetrating Chop, Thrill of Victory, Weapon of Aggression, For Great Justice, Spirit's Strength, Save Yourselves.
Probably need a Zealous Axe. 10 Axe Mastery is there as a buffer against weakness. Not liable to get 100% SY uptime, but at least you do some damage. Take Dark Fury and/or Balthazar's Spirit and you'll do fine though.
Edit:
Oh it's very tempting to push for 9 tactics if you're not afraid of weakness.
Edit 2: Yes, I did mean Weapon of Aggression over Weapon of Fury.
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Mar 31, 2011, 02:52 PM // 14:52
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#9
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by Xenomortis
10+1 Spawning, 9+1+1/2 Channeling, 10 Axe Mastery, 8 Tactics
Cyclone Axe, Whirlwind Attack, Penetrating Chop, Thrill of Victory, Weapon of Fury, For Great Justice, Spirit's Strength, Save Yourselves.
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2 Elites would be sexy! But I'm guessing you mean weapon of aggression.
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Mar 31, 2011, 02:58 PM // 14:58
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#10
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Canada
Guild: Endemic Warfare
Profession: W/
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Pfft, who want's Damage. My 3 Mesmers and Dual-RoJ's take care of that. Lol. There's so many possible variants for every single build that you can either do more damage, do less damage, prevent damage or do nothing at all.
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Mar 31, 2011, 03:04 PM // 15:04
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#11
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Sir Baddock
Pfft, who want's Damage. My 3 Mesmers and Dual-RoJ's take care of that. Lol. There's so many possible variants for every single build that you can either do more damage, do less damage, prevent damage or do nothing at all.
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When it comes to damage, physicals reign supreme.
Casters have an advantage somewhat in PvE, since their spells can often hit multiple foes and this at times gets a little silly, but their isn't much a support structure to pump their damage whereas there is for physicals.
And since the player has access to some of the more ridiculous damage options, it seems silly not pushing for it.
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Mar 31, 2011, 09:46 PM // 21:46
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#12
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Ascalonian Squire
Join Date: Feb 2011
Guild: The Vatican Assassins
Profession: Rt/N
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I am gonna try and test this today. Ill let you know how it goes if I get to it today!
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Apr 07, 2011, 02:01 AM // 02:01
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#13
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Ascalonian Squire
Join Date: Dec 2010
Profession: R/
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Quote:
Originally Posted by Axel Zinfandel
OQARUZyOKGEAAAAAAAAAAAA Congradulations, now any class can spam SY!
(Auspicious Parry + Save yourself, or the lazy)
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so could you add Vocal Was Sogolon to that or is not worth it?
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Apr 09, 2011, 03:58 PM // 15:58
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#14
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Ascalonian Squire
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Quote:
Originally Posted by shanan1979
so could you add Vocal Was Sogolon to that or is not worth it?
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Not at all feasible. Remember Vocal Was Sogolon is an ashpot, which means no weapon. and you need a weapon to build Adrenaline.
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Apr 09, 2011, 11:28 PM // 23:28
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#15
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Krytan Explorer
-->
Join Date: Jun 2006
Location: Guild Hall
Guild: [dth]/[sT]
Profession: W/
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Quote:
Originally Posted by Marty Silverblade
Perhaps try it instead of ARage (I'd estimate that ARage would be more useful).
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like this!
1. Destructive Was Glaive
2. Cyclone Axe
3. Whirlwind Attack
4. Ancestor's Rage
5. Save Yourselves!
6. For Great Justice!
7. Sight Beyond Sight
8. Great Dwarf Armor/IAU
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